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CRASH TEAM RACING


SYSTEM: PS1
GENRE: Racing
Crash Team Racing (commonly referred to as CTR for short) is the first racing game in the Crash Bandicoot franchise, released on the PlayStation in 1999. It was the 4th installment in the Crash Bandicoot series and the last one to be developed by Naughty Dog. Crash Team Racing became a 'Greatest Hits' title in 2000 in the US, a 'PlayStation, The Best' title in 2000 in Japan and a 'Platinum' title in Europe and the overall PAL region in late 2000.
In the game's story, an egotistical space alien by the name of Nitros Oxide comes to Earth and challenges Crash Bandicoot, his friends and foes to a racing competition before facing himself, threatening to turn the world into a concrete parking lot if he wins.
The gameplay in Crash Team Racing is very similar to other kart racing video games like Mario Kart. Here, players choose a character from the Crash Bandicoot series and they must compete against the other racers on various racetracks. During a race, drivers can pick up Power-Ups from the ? Crates and use them to wreak havoc on their opponents, or aid themselves a little. There are also Fruit Crates that contain Wumpa Fruit in which collecting them makes a racer's kart go faster. And if all ten Wumpa Fruit are collected, the racer's Power-Ups will be Juiced Up, making them more powerful. A crucial maneuver in Crash Team Racing is the Power Slide. The player executes the slide by holding down one of the shoulder buttons to perform a hop, and steering before the kart lands. While sliding, the Turbo Boost Meter on the lower-right corner of the screen fills up and goes from green to red. At the same time, the exhaust gas from the player's kart turns black. To get a speed boost, the player quickly presses the opposite shoulder button while the Turbo Boost Meter is red. The player can execute three speed boosts in a row during a Power Slide, with the third speed boost being more powerful than the previous two. If the player waits too long into the Power Slide for a boost, the kart back-fires and the chance for a speed boost is lost. Power Sliding for too long causes a spin-out. Aside from Power Slides, speed boosts can be obtained by gathering hang time when leaping over gaps in the track. The longer the player is in the air, the bigger the speed boost will be when the kart lands.


PlayStation 1 Roms
Download USA ver. (CdRomance.com)
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