GRAND THEFT AUTO 2
SYSTEM: Play Station 1, PC Windows
GENRE: Action
Grand Theft Auto 2, or GTA 2, is the second major installment in the Grand Theft Auto series. It was released North America on October 22, 1999, by developer Rockstar North (then known as DMA Design), for the PC and PlayStation.
GTA 2 was the first title in the series to adopt early 3D graphics technology present on the PlayStation and some PCs. While the gameplay did not shift to the third-person perspective, as did Grand Theft Auto III with its full 3D environment, it utilised 3D graphics hardware/software to improve the visual quality.
GTA 2's gameplay is presented via the top-down perspective, as in all Grand Theft Auto titles/expansion packs, but due to the employment of early 3D tech, it exhibits smooth dynamic camera zooming, smooth sprite rotation, and lighting effects from streetlamps, car headlamps, and emergency vehicle roof lighting. The game also included a unique gang reputation system, which remains unused in any other Grand Theft Auto game to this day.
GTA 2 takes place in a large metropolis only vaguely referred to as Anywhere City. The city is heavily stylized in a retrofuturistic design, displaying a contrast between a vivid color palette and advanced science fiction weapons and postwar architecture and transportation. All civilian vehicles are retro-modified versions of popular cars and trucks built up until the 1960s, further reinforcing its retrofuturistic influences. The player controls Claude Speed, an uprising criminal in the districts of Anywhere who works both with and against the many criminal syndicates of the city.
The year the game is set in is extremely ambiguous. There are police records on the Grand Theft Auto 2 website showing the dates of July 7, 2013, and July 10, 2013, indicating the game may be set in July 2013. The weapons in the game are futuristic, and the website says "three weeks into the future," but as previously mentioned, all vehicles are distinctively old world. Johnny Riccaro, a in-game radio host, mentions that the millennium's coming, and mentions the Y2K bug, suggesting that Grand Theft Auto 2 is set in 1999, the year it was released; however, it's more likely that the game takes place in an unspecific year/time (anywhere from 1999–2013), fitting with the game's setting of "Anywhere City, USA".
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