SUPER MARIO 64
SYSTEM: Nintendo 64
GENRE: 3D Adventure
WIKI: Mariowiki.com
Super Mario 64 is a 3D platformer game released for the Nintendo 64 in 1996 for Japan and North America and in 1997 for Europe and Australia.
Princess Peach sends Mario to come to her castle to have a cake. When Mario arrives, he meets the Lakitu Bros., who are filming Mario. They go inside the castle and hear a familiar voice telling him to get out of the castle. Toad informs him that Bowser has kidnapped the princess again and is holding everyone hostage inside the castle walls.
He has also stolen the Power Stars and give them to his minions who are hiding in paintings spread all over the castle. Mario hops in the magical paintings and retrieves the Power Stars in order to defeat Bowser and save the Princess.
During the journey, Mario makes his way to more areas of the castle.
The aim of the game is to collect enough Power Stars to progress to new, previously inaccessible areas of the castle. The primary goal is to collect enough to reach the final battle and save Princess Peach from Bowser. Each level, or "course", holds six stars, plus one for collecting one hundred coins, which are obtained by completing a certain mission. The only clue to what this may be is in the star's title, which is often cryptic. Aspects of each course vary with each star; beyond this, the player is given free rein in exploring each world.
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